Estimated reading time: 30 minutes. Browse the UDL Guidelines and the WCAG at-a-glance page (linked in this module) alongside this page.
make_videos.py or record and embed your own.)Richard Mayer's cognitive theory of multimedia learning rests on three assumptions: people process words and pictures in separate channels; each channel has limited capacity; and learning requires active processing (selecting, organizing, integrating). From decades of experiments Mayer derived principles for designing instruction that combines words and pictures. The most useful for practice:
| Principle | Guidance | Design implication |
|---|---|---|
| Multimedia | People learn better from words and pictures than from words alone | Add a relevant diagram, not a decorative photo |
| Coherence | Exclude extraneous words, pictures, and sounds | Cut background music, tangential anecdotes, decorative clip art |
| Signaling | Highlight the organization of essential material | Headings, arrows, bold key terms, an outline that persists |
| Redundancy | Do not present the same words as on-screen text and narration | Narrate a diagram; do not narrate a slide of text |
| Spatial contiguity | Place words near the pictures they describe | Labels on the diagram, not in a legend across the page |
| Temporal contiguity | Present corresponding words and pictures at the same time | Narration synchronized with animation, not before or after |
| Segmenting | Present in learner-paced segments rather than a continuous unit | Short chunks with a "continue" control |
| Pre-training | Teach the names and characteristics of key components first | A short glossary or component tour before the process animation |
| Modality | Present words as narration rather than on-screen text when paired with graphics | Narrated animation beats captioned animation for novices (with a caption option for accessibility) |
| Personalization | Use conversational rather than formal style | "You will see..." rather than "The learner will observe..." |
| Voice | Use a human voice rather than a machine voice | Applies to narration; test synthetic voices before using them |
These principles reduce extraneous cognitive load and direct attention. They apply to slides, videos, e-learning modules, job aids, and web pages. They apply with more force for novices; experts can tolerate, and sometimes prefer, denser presentations.
UDL (CAST) is a framework for designing instruction that works for the widest range of learners from the start, instead of retrofitting accommodations. Its three principles map onto the affective, recognition, and strategic networks of the brain:
UDL is not "make three versions of everything." It is a set of checkpoints to consult during design so that the most common barriers are removed before anyone hits them. In your instructional plan you will pick two or three checkpoints and show how the design addresses them.
The Web Content Accessibility Guidelines (WCAG) define what makes digital content usable by people with disabilities. Version 2.2 is current; conformance at level AA is the standard in most institutional policies and in United States law for public entities. The four principles:
Practical checklist for every e-learning asset:
Accessibility and Mayer's principles reinforce each other more often than they conflict. Where they seem to (modality says narrate, accessibility says caption), provide both: narration with captions the learner can toggle.
| Category | Examples | Use |
|---|---|---|
| Authoring tools | Articulate Storyline 360, Articulate Rise, Adobe Captivate, iSpring | Interactive modules exported as SCORM or xAPI for an LMS |
| Open interactive content | H5P | Interactive video, branching scenarios, quizzes; free and embeds in most LMSs |
| Video | Camtasia, OBS Studio, Loom, Panopto | Screencasts and lectures; add captions |
| Graphics and layout | Canva, Figma, PowerPoint | Diagrams, job aids, storyboards |
| Simulation and branching | Storyline, Twine, H5P Branching Scenario | Decision practice with consequences |
| Generative AI | Text, image, and voice models | Drafting scripts, alt text, scenario variants, and synthetic narration; verify everything and disclose use |
Tool choice follows strategy and media decisions. Storyline is powerful and expensive; Rise is fast and constrained; H5P is free and good enough for most interactions. Match the tool to the interaction the strategy requires, the skills of your team, and the budget.
Modules built in authoring tools are delivered to an LMS as SCORM packages (older, widely supported, tracks completion and score) or xAPI statements (newer, tracks richer activity, needs a learning record store). Course-level content is exchanged among LMSs as IMS Common Cartridge. Knowing these names lets you talk to LMS administrators and vendors.
For the lesson you will storyboard, list the media assets you need and, for each, note which Mayer principles govern its design and which accessibility requirements apply. This list becomes part of Assignment 7, Part 1.
CAST. (2018). Universal Design for Learning Guidelines version 2.2. https://udlguidelines.cast.org
Mayer, R. E. (2021). Multimedia learning (3rd ed.). Cambridge University Press.
W3C Web Accessibility Initiative. (2023). Web Content Accessibility Guidelines (WCAG) 2.2. https://www.w3.org/TR/WCAG22/