ID 553 - Module 6: Creating Instruction: Planning and Designing the Intervention

Designing E-Learning: Multimedia, UDL, and Accessibility

Estimated reading time: 30 minutes. Browse the UDL Guidelines and the WCAG at-a-glance page (linked in this module) alongside this page.

Video: Designing E-Learning: Multimedia, UDL, and Accessibility. Lecture: Mayer's principles applied to a screen before and after, Universal Design for Learning, the four WCAG principles and a practical checklist, and tool choice. (Instructor: build with make_videos.py or record and embed your own.)

Multimedia learning: Mayer's principles

Richard Mayer's cognitive theory of multimedia learning rests on three assumptions: people process words and pictures in separate channels; each channel has limited capacity; and learning requires active processing (selecting, organizing, integrating). From decades of experiments Mayer derived principles for designing instruction that combines words and pictures. The most useful for practice:

PrincipleGuidanceDesign implication
MultimediaPeople learn better from words and pictures than from words aloneAdd a relevant diagram, not a decorative photo
CoherenceExclude extraneous words, pictures, and soundsCut background music, tangential anecdotes, decorative clip art
SignalingHighlight the organization of essential materialHeadings, arrows, bold key terms, an outline that persists
RedundancyDo not present the same words as on-screen text and narrationNarrate a diagram; do not narrate a slide of text
Spatial contiguityPlace words near the pictures they describeLabels on the diagram, not in a legend across the page
Temporal contiguityPresent corresponding words and pictures at the same timeNarration synchronized with animation, not before or after
SegmentingPresent in learner-paced segments rather than a continuous unitShort chunks with a "continue" control
Pre-trainingTeach the names and characteristics of key components firstA short glossary or component tour before the process animation
ModalityPresent words as narration rather than on-screen text when paired with graphicsNarrated animation beats captioned animation for novices (with a caption option for accessibility)
PersonalizationUse conversational rather than formal style"You will see..." rather than "The learner will observe..."
VoiceUse a human voice rather than a machine voiceApplies to narration; test synthetic voices before using them

These principles reduce extraneous cognitive load and direct attention. They apply to slides, videos, e-learning modules, job aids, and web pages. They apply with more force for novices; experts can tolerate, and sometimes prefer, denser presentations.

Universal Design for Learning

UDL (CAST) is a framework for designing instruction that works for the widest range of learners from the start, instead of retrofitting accommodations. Its three principles map onto the affective, recognition, and strategic networks of the brain:

  1. Multiple means of engagement (the "why"): options for recruiting interest, sustaining effort, and self-regulation. Examples: choice of topic within a task, relevance made explicit, clear goals and progress feedback.
  2. Multiple means of representation (the "what"): options for perception, language, and comprehension. Examples: captions and transcripts, text alternatives for images, glossaries, multiple examples, background knowledge supports.
  3. Multiple means of action and expression (the "how"): options for physical action, expression, and executive function. Examples: alternatives to mouse-only interaction, choice of product format where the objective allows, planning templates, checklists.

UDL is not "make three versions of everything." It is a set of checkpoints to consult during design so that the most common barriers are removed before anyone hits them. In your instructional plan you will pick two or three checkpoints and show how the design addresses them.

Accessibility: WCAG

The Web Content Accessibility Guidelines (WCAG) define what makes digital content usable by people with disabilities. Version 2.2 is current; conformance at level AA is the standard in most institutional policies and in United States law for public entities. The four principles:

Practical checklist for every e-learning asset:

  1. Every meaningful image has alt text; decorative images are marked decorative.
  2. Every video has accurate captions; every audio file has a transcript.
  3. Headings are real headings in a logical order.
  4. Color contrast passes; links are distinguishable without color.
  5. All interactions work with keyboard alone; focus is visible.
  6. Documents (PDF, Word, PowerPoint) are tagged and pass the built-in accessibility checker.
  7. Any drag-and-drop, timed, or motion-based interaction has an alternative.

Accessibility and Mayer's principles reinforce each other more often than they conflict. Where they seem to (modality says narrate, accessibility says caption), provide both: narration with captions the learner can toggle.

Tools for e-learning development

CategoryExamplesUse
Authoring toolsArticulate Storyline 360, Articulate Rise, Adobe Captivate, iSpringInteractive modules exported as SCORM or xAPI for an LMS
Open interactive contentH5PInteractive video, branching scenarios, quizzes; free and embeds in most LMSs
VideoCamtasia, OBS Studio, Loom, PanoptoScreencasts and lectures; add captions
Graphics and layoutCanva, Figma, PowerPointDiagrams, job aids, storyboards
Simulation and branchingStoryline, Twine, H5P Branching ScenarioDecision practice with consequences
Generative AIText, image, and voice modelsDrafting scripts, alt text, scenario variants, and synthetic narration; verify everything and disclose use

Tool choice follows strategy and media decisions. Storyline is powerful and expensive; Rise is fast and constrained; H5P is free and good enough for most interactions. Match the tool to the interaction the strategy requires, the skills of your team, and the budget.

Standards for packaging

Modules built in authoring tools are delivered to an LMS as SCORM packages (older, widely supported, tracks completion and score) or xAPI statements (newer, tracks richer activity, needs a learning record store). Course-level content is exchanged among LMSs as IMS Common Cartridge. Knowing these names lets you talk to LMS administrators and vendors.

Preparing for the instructional plan

For the lesson you will storyboard, list the media assets you need and, for each, note which Mayer principles govern its design and which accessibility requirements apply. This list becomes part of Assignment 7, Part 1.

References

CAST. (2018). Universal Design for Learning Guidelines version 2.2. https://udlguidelines.cast.org

Mayer, R. E. (2021). Multimedia learning (3rd ed.). Cambridge University Press.

W3C Web Accessibility Initiative. (2023). Web Content Accessibility Guidelines (WCAG) 2.2. https://www.w3.org/TR/WCAG22/