GENAI 101 - Module 3: Bringing It to Your Classroom

Designing an Arts-Integrated GenAI Lesson

You have made eight artifacts. The final project asks you to turn one of them into a lesson your future students can do. This page gives you the design frame and a template.

Video: Designing an Arts-Integrated GenAI Lesson. Five-minute walkthrough of the lesson plan template using the beat-making lesson as the worked example. (Instructor: build with make_videos.py or record and embed your own.)

Design principles for arts-integrated GenAI lessons

  1. Art first, tool second. The learning objective is a music or theater outcome (compose a 16-bar phrase, score a monologue into beats). The GenAI tool is the medium, and the GenAI competency is the secondary objective.
  2. Make the human contribution visible. Every lesson has a step the tool cannot do: the lyric, the beat sheet, the rewrite, the failure diagnosis. Assess that step.
  3. Iterate on purpose. Build in at least one "change one variable" cycle so students learn what the prompt controls.
  4. Evaluate with criteria. Give students a small grid (three to six criteria) to judge outputs. Never accept "I like it."
  5. Disclose and credit. Require the one-line AI credit on every artifact. Model it yourself.
  6. Plan for no tool. Have a low-tech path for students without access, a blocked network, or a tool that fails on the day.
  7. Ask the ethics question. Every lesson includes one moment where students consider consent, ownership, representation, or disclosure.

Lesson plan template

Copy this into a document. Fill every section.

SectionWhat to include
Title and levelLesson title; grade band; class type (general music, choir, band, drama, technical theater)
DurationTotal minutes and number of sessions
StandardsOne arts standard (National Core Arts Standards) and one technology or AI literacy standard (ISTE Standards for Students, or the competency framework from this course)
ObjectivesTwo or three, written as "Students will be able to..." with an observable verb; label each as art outcome or GenAI competency
Materials and toolsTools with free-tier confirmation; accounts needed; low-tech alternative
Hook (5 minutes)A warm-up that surfaces the art concept before the tool appears
Direct instruction (10 minutes)The key idea, in student language, with one worked example
Guided practice (15 to 20 minutes)Step-by-step activity with the tool; the "one variable" cycle; the evaluation grid
Independent creation (15 to 20 minutes)The artifact students make; the human-only step
Share and reflect (10 minutes)How students share (gallery, pair swap, class listen); two reflection prompts
AssessmentA rubric with three or four criteria; at least one criterion assesses the human-only step
Ethics momentThe question students consider, and when
DifferentiationSupports for emerging learners; extensions for advanced; accommodation for students without access
AI creditThe credit line students will attach

Common mistakes to avoid

Before you submit

Trade drafts with a peer in the Final Project Peer Feedback forum. Use the rubric on the assignment page to give feedback. Revise before final submission.